In exchange, I can promise conciliatory hugs and pictures of adorable animals. And if you'd like to get in touch to provide clarification, feel free. For now, though, we wish the best to all affected by this sudden, stomach-lurching turn-of-events. At the moment, I'm digging for specifics, and I'll update the story if I find out more. Admittedly, 2K Marin suffered high turnover on senior-level staff during Bureau's tumultuous development, but it still houses many talented individuals. It sounds like everyone who was not offered a position on that team was let go today." Arkane released its first game, Arx Fatalis, in 2002. I don't know exactly how many, but it wasn't a lot. Founded by Raphael Colantonio Headquarters Lyon, France Key people Raphael Colantonio (CEO/president) Parent company ZeniMax Media Games BioShock 2 ( credits) Website Arkane Studios Founded in 1999, Arkane Studios is a game developer with offices in Lyon, France and Austin, Texas. "A couple of weeks ago, the new 2K team in Novato (the one Rod Fergusson is leading) interviewed and made offers to a small number of 2K Marin team members. Multiple sources alleged that 2K will probably give first-in-line privileges to former 2K Marin employees who apply to work at Gears of War/BioShock Infinite producer Rod Fergusson's new 2K studio in the Bay Area.Īnother source, however, made a significantly less optimistic claim: If what they said is true, the forecast is looking fairly bleak at this point.īut what happens next? That part is, for the moment, less clear. Now then, the really, really unfortunate news: all of our sources - who wished to remain anonymous - agreed that 2K Marin is "essentially" done for. Digital Extremes has a history of working with Unreal technology, which Alan Goode, systems designer at the company said helped the team when working on the new online multiplayer gameplay for Bioshock 2. Our goal to create world-class video game titles remains unchanged." Bioshock 2 was buggy (launch day glitches everywhere) the DLC was day one and the multiplayer was pretty atrocious in my humble opinion. While these were difficult decisions, we regularly evaluate our development efforts and have decided to reallocate creative resources. "We can confirm staff reductions at 2K Marin. For now, 2K is only officially saying that there have been "staff reductions" at the oft-beleaguered studio, but sources close to the situation told RPS a significantly more dire tale.įirst up, here's 2K's official statement on the matter, via Polygon: The diabolical layoff stampede beast of certain doom has struck again, this time allegedly laying waste to the whole of The Bureau: XCOM Declassified and BioShock 2 developer 2K Marin. It is officially another One Of Those Days.
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